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Add Gesture Track in Performance Tab #34546
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This still keeps GestureLane in the |
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sebmarkbage
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…ing (#34548) Stacked on #34546. Same as #34538 but for gestures. Includes various fixes. This shows how it ends with a Transition when you release in the committed state. Note how the Animation of the Gesture continues until the Transition is done so that the handoff is seamless. <img width="853" height="134" alt="Screenshot 2025-09-20 at 7 37 29 PM" src="https://github.com/user-attachments/assets/6192a033-4bec-43b9-884b-77e3a6f00da6" />
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…ing (#34548) Stacked on #34546. Same as #34538 but for gestures. Includes various fixes. This shows how it ends with a Transition when you release in the committed state. Note how the Animation of the Gesture continues until the Transition is done so that the handoff is seamless. <img width="853" height="134" alt="Screenshot 2025-09-20 at 7 37 29 PM" src="https://github.com/user-attachments/assets/6192a033-4bec-43b9-884b-77e3a6f00da6" /> DiffTrain build for [e233218](e233218)
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…ing (#34548) Stacked on #34546. Same as #34538 but for gestures. Includes various fixes. This shows how it ends with a Transition when you release in the committed state. Note how the Animation of the Gesture continues until the Transition is done so that the handoff is seamless. <img width="853" height="134" alt="Screenshot 2025-09-20 at 7 37 29 PM" src="https://github.com/user-attachments/assets/6192a033-4bec-43b9-884b-77e3a6f00da6" /> DiffTrain build for [e233218](e233218)
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…ing (facebook#34548) Stacked on facebook#34546. Same as facebook#34538 but for gestures. Includes various fixes. This shows how it ends with a Transition when you release in the committed state. Note how the Animation of the Gesture continues until the Transition is done so that the handoff is seamless. <img width="853" height="134" alt="Screenshot 2025-09-20 at 7 37 29 PM" src="https://github.com/user-attachments/assets/6192a033-4bec-43b9-884b-77e3a6f00da6" />
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Stacked on #34543.
For the
startGestureTransition
API, we previously illustrated this in the "Blocking" track because the render itself is blocking. However, it's possible to have updates coming into the blocking track while a gesture is animating (e.g. the setInterval in the fixture). It's therefore useful to be able to visualize the Gesture on its own track so that we can show sync updates at the same time as the animation.We could potentially merge this with the Transition track but I find that a bit misleading. Especially since a Gesture would often then be followed by a Transition right after. So I added a separate track for it. It is its own lane after all. Although it's possible that maybe this track becomes the same as the Optimistic track if that's ever extracted out of sync.